Selected Credits & Project Experience

NBC / Amblin Entertainment - seaQuest DSV
Episodic television visual effects.

Rainbow Studios -The Hive
Game cinematic / interactive media production.

Digital Domain - Commercial Division
Various commercial projects, including
Carnival Cruise, Dodge Ram, Chevy Blazer,
American Express, and Buick Regal.

Digital Domain - Feature Film Division
Feature film visual effects work, including ** Titanic, Looney Tunes: Back in Action, I Robot, Stealth, and Speed Racer **.

DreamWorks Television - Steven Spielberg Presents Taken
Lead VFX Animator; 2003 Primetime Emmy Award Nominee, Outstanding Special Visual Effectsfor a Miniseries, Movie or a Special.

Amalgamated Pixels - Macau 360° Dome Experience
Large-format immersive dome experience.

Inhance Digital - The Cape
Episodic television visual effects.

Inhance Digital - B2B Immersive, Interactive,
AR/VR Experiences

Immersive and interactive media projects for clients including Boeing, Raytheon, BAE Systems,
Harris Communications, Intel, Amgen, Biogen, and Andersen Windows .

Lord Danger / Modern Logic
Commercial & Branded Content

TV and digital commercial projects, including Xbox, Twitter Blue, Clean Co., Trickster Raven, and OOYC.

The Mill - LA Rams Opening Day Broadcast
AR Ring Ceremony

Broadcast augmented reality experience for the
2023 LA Rams season opener.

The Mill - Aristocrat Gaming 3D Billboard, Las Vegas
Large-format 3D billboard content.

The Mill - Aristocrat Gaming, Sphere Las Vegas
Large-format Sphere content for Las Vegas.

The Mill / What Reality
ROTP VR Ride & Pre-Show Experience

Seat-based VR ride and pre-show LED wall / large-format playback experience.

Other Projects

Truth Traveler is a large-scale virtual reality attraction designed for location-based entertainment venues. The experience combines cinematic storyte...
A surreal and comedic campaign created for the launch of the Xbox Series S. The spot features a playful animated character navigating an exaggerated w...
To celebrate the Los Angeles Rams’ Super Bowl LVI Championship, The Mill created a bespoke augmented reality experience for fans watching the NFL seas...
A large-scale visual experience created for the Las Vegas Sphere during the Formula 1 race weekend. The project featured animated environments and cha...
A public awareness television commercial addressing teen vaping within Native American communities. Created for broadcast and social media distributio...
A motion graphics campaign created for Deloitte to highlight environmental sustainability and climate change initiatives as part of the WorldClimate p...
A traditional television commercial created for Clean Co, a non-alcoholic spirits brand. The campaign highlighted the brand’s modern approach to alcoh...
A curated collection of selected credits spanning feature film visual effects, Emmy-nominated television, immersive installations, AR/VR, broadcast au...

Peter Nye

Peter Nye is a producer and creative technologist specializing in immersive experiences, interactive environments, and cinematic storytelling. 

His career began at Amblin Entertainment working with Steven Spielberg on the television series SeaQuest DSV, where he entered the emerging field of computer animation. That early opportunity launched a career spanning visual effects, film production, interactive media, and experiential storytelling. 

Over the years Peter has worked with some of the most influential studios in the entertainment industry including Digital Domain, DreamWorks, and The Mill. His work has contributed to major film projects such as Titanic and iRobot, as well as interactive installations and immersive environments for global companies including Boeing, Intel, Amgen, Raytheon, Netflix, and others. 

Today, Peter works with studios, agencies, and technology companies to create story-driven immersive experiences that blend cinematic craft, real-time technology, and physical spaces. He brings together creative, production, and technical teams to help guide projects from concept through delivery, while continuing to explore how emerging technologies can expand the ways audiences engage with story.

Scroll to Top